The arcade version ran on an upgraded PlayStation based board, known as Namco System 12 which featured a higher clocked processor (48MHz vs 33Mhz) and slightly more VRAM (2MB vs 1MB) This game Tekken 3 had the ability to run at a higher polygon count allowing for more detailed characters, along with its background stages to me more detailed thanks to the increased VRAM. Like earlier installments, Tekken 3 was released to arcades first in 1996, then ported to the PlayStation in 1998 Arcade ![]() Tekken 3 introduces several new gameplay mechanics that take advantage of the 3D fighting environment, with the ability to sidestep Versions Taking place several years after Tekken 2 and featured several new characters and a few from the previous instalment.
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